Ever since the creation of Supernova Mario World Engine (My 3rd engine based on SMW.) I am thinking about to redesign the whole game engine. Currently MLVSTF is under heavy re-development through the engine. Instead of using my 1st engine, MLVSTF will be run under my third engine. Plus the fps is no longer 30, it will be 60.
For other re-development. Graphics will be changed. Characters sprites will no longer small sized SMB3. It will be my custom sprite. And custom graphics will be re-draw, which means polishing the graphics.
Plans for the next version:
-Better engine
-SMB3 graphics to my custom styled graphics
-Sound changes
-HUD chages
-Some boss redesigns
-Redesign weapons
-Smoother game play
-More features and polished mapscreen
-Mapscreen furby for a minigame battle
Stay tunned!
My laptop is dead and my Game Maker is broken. With this bad quality engine, I'm cancelling MLVSTF! No exceptions! I'm tired of this glitchful game that keeps going wrong when ever I fixed some glitch. If anyone want to continue this game. I'll hand my source to you!!
Hang on folks! Don't be disappointed from such a long delay. I'm still working on Mario & Luigi vs the Furbies right now. Recently, I finished 50% of level 11 - Boo's Mansion and already finished planning the next 4 levels. I'm also removing those bad effect such as the rains in Game Maker and replace the one from my other game: Highway Trouble - stage 5. Also, I got a friend who is helping me out a lot by giving some nice ideas. So please stay tuned!
Some of the people from MFGG thought I canceled MLVSTF. Behold! MLVSTF v0.7 is here!
Go to the download page to start playing the new version!
After many month of frustration by fixing my PC.
I found out its Power Supply is broken so I bought a new one by saving up moneys.
BTW, I removed the forums, because it turned into zataboard ruining my board css.
Also, I removed older version. Because the hosting website is dead and all of my uploaded files are deleted.