MLVSTF is no longer fun for me to work anymore, it's like a boring chore. Plus, very few of y'all waiting for future progress.

Why?
  • I'm starting an indie recently
  • Some levels are too unfair that I don't even bother to modify them anymore, even I complete certain sections
  • Engine is getting bad and slippery. Slopes are very glitchy.
  • Maybe I might share the Kirby engine but the whole concept is retarded and immature.


Thank you and have a nice day.
 
 
Yep! I just got back from the Army. Mess around MLVSTF a little more and released the v0.8.5.

Major updates:
  • Pipes
  • New Kirby Physics
  • Some edits and glitch fixes
 
 
Yep! MLVSTF v0.8 is ready to download and play! Feel free to drop some feedbacks and comments about this game.

Quick Download Link (23.2 MB)
Check out new screenies!

And finally, the bad news is that I'm leaving for Army boot camp training in March 26, 2012 and will not be back until July.
 
 
Yep, I'm working on many parts on MLVSTF and it's almost complete for v0.8! Here are the list what I did so far:
  • Yoshi is complete, build with eating and spitting
  • Kirby is complete, build with sucking, flying, and copy abilities
  • All levels for v0.8 is complete with many modifications
  • Level 5 (snow level) got a little bit extended and boss modified
  • New implantation from my new Mario engine, SME3! Reduced slippery
  • Enhanced backgrounds, most of the levels have parallax backgrounds
  • Enhanced mine cart physics
  • FPS increased from 30 to 60
  • More polished game play with many new eyecandies
  • Brand new HUD!
  • New map appearance
Yep, I'm expecting to release the next version very soon. Stay tuned!
 
 
Ever since the creation of Supernova Mario World Engine (My 3rd engine based on SMW.) I am thinking about to redesign the whole game engine. Currently MLVSTF is under heavy re-development through the engine. Instead of using my 1st engine, MLVSTF will be run under my third engine. Plus the fps is no longer 30, it will be 60.

For other re-development. Graphics will be changed. Characters sprites will no longer small sized SMB3. It will be my custom sprite. And custom graphics will be re-draw, which means polishing the graphics.

Plans for the next version:
-Better engine
-SMB3 graphics to my custom styled graphics
-Sound changes
-HUD chages
-Some boss redesigns
-Redesign weapons
-Smoother game play
-More features and polished mapscreen
-Mapscreen furby for a minigame battle

Stay tunned!
 
 
My laptop is dead and my Game Maker is broken. With this bad quality engine, I'm cancelling MLVSTF! No exceptions! I'm tired of this glitchful game that keeps going wrong when ever I fixed some glitch. If anyone want to continue this game. I'll hand my source to you!!
 
 
Hang on folks! Don't be disappointed from such a long delay. I'm still working on Mario & Luigi vs the Furbies right now. Recently, I finished 50% of level 11 - Boo's Mansion and already finished planning the next 4 levels. I'm also removing those bad effect such as the rains in Game Maker and replace the one from my other game: Highway Trouble - stage 5. Also, I got a friend who is helping me out a lot by giving some nice ideas. So please stay tuned!
 
 
Some of the people from MFGG thought I canceled MLVSTF. Behold! MLVSTF v0.7 is here!

Go to the download page to start playing the new version!
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After many month of frustration by fixing my PC.
I found out its Power Supply is broken so I bought a new one by saving up moneys.


BTW, I removed the forums, because it turned into zataboard ruining my board css.


Also, I removed older version. Because the hosting website is dead and all of my uploaded files are deleted.
 
 
This minigame competition #50 from MFGG(Mario Fan Game Galaxy.)
Also, this is the last boss of this game!
Download here: link
Yoyogames instant play: link
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An exciting mario fangame from MFGG.